
KOTOR 2, like The Empire Empire Strikes Back, took a darker tone than the first installation of the story, showed the galaxy in a more dire situation, and expanded The Force beyond what was previously established. KOTOR 1, like A New Hope, was a fairly self contained story, introduced us to a new setting (in this case, the Old Republic Era), and had similar plot points such as starting off with a ship being boarded, a planet being razed/destroyed, and the ultimate take down of a mega weapon. In many ways, KOTOR 1 and 2 bear a striking resemblance to Star Wars Episodes IV and V. If you want a different kind of Star Wars story, then you might enjoy KOTOR 2, but otherwise it’ll feel out of place. The tone of the stories makes KOTOR 1 feel like a Star Wars story where KOTOR 2 doesn’t. There’s also a grittiness to KOTOR 2 that I didn’t like that made it harder for me to get into the game: while KOTOR 1 had its darker moments, it didn’t get dark until later in the game and it still kept the adventure and optimism that Star Wars is known for alive KOTOR 2, starting at Peragus Station, got dark quickly and felt hopeless throughout the entire game. Granted, I think the reason behind that could be that KOTOR 1’s tutorial section was much shorter and got to the game faster, while KOTOR 2’s tutorial section was a short part on the Ebon Hawk AND all of Peragus Station, which took me about three hours of gameplay (Look, I’m sorry, but I don’t need three hours of gameplay for a tutorial just let me get to the game, okay?). Like I said earlier, I got into KOTOR 1 almost immediately, but it was a chore getting into KOTOR 2. But that’s KOTOR 2’s fatal flaw for me: when compared to the first game, it falls short in almost every category. Let’s address the Bantha in the room, because this will come up a lot in my review: because KOTOR 2 is a sequel, comparisons to the original game are unavoidable, which is unfortunate because by itself, it isn’t a bad game… perhaps not a game that I would go back and replay a whole lot, but not a bad game. The three team up along with companions along the way to seek out hidden Jedi masters to discover why the Exile was banished and attempt to rebuild the Jedi Order.īao-Dur joins your party and illustrates KOTOR 2’s darker tone. Upon awakening, The Exile finds that a disaster occurred on the station with two other survivors: the mysterious Kreia and the rogue Atton Rand. En route to Republic Space, the Exile is picked up by Revan’s old ship, The Ebon Hawk, which takes damage and makes its way to Peragus Mining Station. Taking place five years after the events of the first game, Knights of the Old Republic II: The Sith Lords follows the story of the Exile (or, in other words, your custom character), a Jedi who defied the Jedi Council to fight alongside Revan in the Mandalorian Wars which eventually lead to Revan’s fall to the Dark Side and the Jedi Civil War.
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Is KOTOR 2 a cautionary tale of keeping a game series with the same developers? Is it a example of why developers should have more time to churn out a good product and not rush development? Or was KOTOR 1 just a tough act to follow? Well, pull up a chair for some pazaak: I’ll deal. And within a couple of hours of gameplay, I thought, “Wow, KOTOR 1 was a really good game.” And that’s largely the problem with KOTOR 2: it’s not a bad game by itself, but in comparison to the first game that I loved, it was disappointing. Nevertheless, I bought the Original XBox version of the game and played it. I’ve heard from some that it’s even better than the first, that the writing was a great improvement from the first game others felt that it fell short from the first game, having a much darker tone and feeling less like a Star Wars story. Then I beat KOTOR 1 and thought I would give KOTOR 2 a try. I thought, “Wow! This is a really good game!” I was hooked. The characters were likable, the story felt like a Star Wars story, the world was big and fun to explore, there was plenty of side quests and minigames to play. Within a couple of hours of gameplay, I came to realize how good of a game it was.

I went into it with a fairly open mind, having heard good things and having good experiences with Star Wars video games in the past. It was December 2019, a mere few months ago: I had just popped Star Wars: Knights of the Old Republic into my XBox 360.

Let me start this review off with a story. If you have not played the game and do not want to run into spoilers, turn back now. Warning: This review will contain spoilers from the first Star Wars: Knights of the Old Republic game. Star Wars: Knights of the Old Republic II Box Art
